How one can increase your CR 4 instances on Valentine’s Day utilizing gamification — Stripo case — Stripo.electronic mail

On the eve of Valentine’s Day, not solely {couples} in love are racking their brains over presents for one another, however entrepreneurs have a headache within the strategy of arising with electronic mail campaigns. This vacation, electronic mail entrepreneurs not solely wish to congratulate their viewers on this vacation but additionally promote their providers in a particular manner.

We in Stripo additionally thought for a very long time about find out how to diversify the e-mail publication on today and got here to the conclusion that gamification guidelines the present. And the outcomes of the gamified Valentine’s Day electronic mail had been spectacular. On this article, we’re going to take a look at our personal expertise with electronic mail gamification for Valentine’s Day.


We determined to organize totally for this vacation and create a extremely memorable electronic mail with an AMP sport inside. Nevertheless, along with stunning our viewers, our objective was to:

  • check the affect of gamification on our personal electronic mail newsletters;
  • enhance OR, CR, and CTR of our publication;
  • grant our viewers promo codes for the Annual plan improve;
  • encourage folks to delve deeper into the subject of gamification by downloading our gamification eBook and enrolling in an online Academy to learn to create gamified emails.

After an extended brainstorm to seek out an thought for a future electronic mail sport, we settled on a puzzle sport as a result of:

  • sport design for this sort of sport is sort of easy;
  • the sport is not going to take a lot time for the recipients, which in principle, ought to enhance the completion fee;
  • the sport has easy guidelines that everybody can simply perceive.

The sport

So, we’re blissful to indicate you our AMP electronic mail sport for Valentine’s Day. It is a puzzle the place it’s essential to search for phrases among the many letters. The foundations are fairly easy. You’ll want to discover 3 phrases of letters vertically or horizontally associated to electronic mail advertising and marketing, electronic mail templates, and Stripo with a view to discover out what sort of cupid you might be. The letters you select develop into pink once you click on on them. As soon as you discover all of the phrases, it’s essential to click on on the “Decide” button with a view to test if the proper phrases are discovered.

Game for Valentine's Day

If all of the phrases are right, you will note an artwork with a cupid and an evidence of which cupid you might be. Nevertheless, that is not all. Along with fascinating data, the recipient additionally receives a promo code for a 20% low cost on the annual Stripo plan improve. If phrases are incorrect — nothing will occur and you may strive once more.

Game Reward

It might appear that that is the tip of the sport, you may shut the e-mail. Nevertheless, we’ve got additionally added particular buttons that will probably be helpful for recipients who wish to get a greater understanding of AMP and create electronic mail video games. The recipient can simply obtain our gamification eBook and enroll in our Academy, the place Stripo professionals will train find out how to create the identical electronic mail video games for newsletters.

Useful Links

If you wish to mess around with this electronic mail, we give you a hyperlink to its net model. Moreover that, in our eBook, we talked about different gamification experiences and puzzles in emails. If you’d like helpful insights — we advise you to learn.

The outcomes

It might be a criminal offense to make such a fantastic gamified electronic mail and never measure its effectiveness. After the vacation publication, we had been pleasantly shocked by its outcomes:

  • OR was 37.5%;
  • Click on Fee reached 4.2%;
  • CTR was 11.1%.

And these are glorious indicators as a result of the typical efficiency of non-gamified emails is normally:

  • OR is about 23%-25%;
  • CR is roughly 0.5%;
  • CTR is round 1.1%.

Nevertheless, these aren’t the one outcomes we wish to share. We additionally wished to distribute our eBook and invite folks to take our electronic mail creation Academy in Stripo, and the outcomes had been:

  • our eBook has been downloaded 29 instances;
  • greater than 40 registrations within the Academy;
  • as a pleasant bonus, we received 3 natural opinions on Stripo.

Wrapping up

As you may see, our gamified publication was a hit. We not solely supplied our viewers with an thrilling sport but additionally invited them to delve into the subject of gamification and learn to create the identical impactful electronic mail video games for their very own campaigns. And we additionally invite you to attempt to construct one thing comparable in Stripo.

Create your individual AMP sport with Stripo